FANDOM


Haunt cover

A Haunted house mystery game for Kinect, made by Masaya Matsuura.

Haunt
Add an image!
Add a caption!





PlotEdit

The player starts the game unconscious in a pile of rubble within the mansion. After picking up a flashlight, he/she is introduced to Benjamin, the player's new companion and guide. Benjamin is capable of inhabiting any portrait within the mansion, and can be summoned by shining the flashlight onto any such portrait. The player proceeds to the mansion's Grand Hall, where Benjamin asks him/her to do him a favor and retrieve something from within the mansion.

After more exploration, the player uncovers an object called a Phantaflask. Upon returning to the Grand Hall, Benjamin requests that the player insert the flask into an apparatus surrounding a statue of his likeness. Before the player can do so, three ghosts appear and steal the three Phantaflasks that are already present in the apparatus before disappearing into other parts of the mansion. It then becomes the players tasks to recover the stolen Phantaflasks by exploring the rest of the mansion.

GameplayEdit

Haunt is played using the Kinect periphiral. Players use their body to control gameplay. One hand is used to control the on-screen flashlight, while other motions do things such as opening doors. Emphasis on the player's entire body is used. For example, the player must cover their ears to avoid the loud scream of a banshee. Some sections of the game are automatically navigated, while in others players are free to roam the environment.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.